
Getting the Main Idea: Around-the-World, Red Level (RL 2.0-3.5)
Players make their way around the world, stopping to sightsee in such far-off places as Paris, Istanbul and Beijing. At every stop, a story card asks them to read a leveled passage and choose the main idea from multiple answers. The first player to go around the world and reach the finish wins! Covers the following aspects of Bloom's Taxonomy: Knowledge, Comprehension. - Compact size saves space on the shelf and in the classroom - High-interest graphics and content - Short passages allow time for full comprehension and the chance to read a variety of topics - Winning is based on knowledge and skills, not random factors - Games address important content, not trivia - Directions are easy to understand, so as not to restrict learning opportunities - Players never lose points for wrong answers - 2-6 players * Correlated to Standards